Public Release Version 0.07d and Dev Log 0.08d: Socks and Doorknobs


Well I have to say thank you for the huge piles of support that everyone has been providing these past few weeks. It's really been just oozing out of every orifice I find. And I don't really like big thank you notices, they feel kinda boring? But I think it has certainly been well deserved for y'all!

Because the mojo is back baby! As with any week there was a couple of frustrations, but I don't like long winded apologies I don't like to throw line counts around as proof that I've been working. This week though I managed to put out a solid double to triple my regular amount by lines... granted it's basically all in one scene but who cares! I wanted to throw in some renders too but apparently I don't have the required assets to put the MC in a dress (Booo!). Those will be a next week problem, I'm getting back to being on time on top of this as well. No more pushing the update into Saturday and burning the candle at both ends just to under deliver.

The core of the stuff I put down is actually about Lisa, who probably has the least love shown to her thus far. I feel like I kind of bigged her up when Lin was talking about how smart she was and I hope I've played to that. I had to be careful though, it's easy to write smart characters as dumb characters with telepathy. Still I think there wasn't really a good idea of who she is beyond the lady who makes the food and it was great to expand on that.

I actually got half way through the week with designing my own one round betting card game that I could program and have you play... but lets be honest, there is a reason why poker is king. It's smooth and elegant and has really cool ways of winning. Anyway check it out in the kitchen on saturday noon. There is also a little bonus that you can ask Lin about on sunday morning if your game ends up with you meeting her.

So all in all version 8 didn't really go how I wanted, but at the same time it went so much better than it had any right too, thank you everyone.

Also yeah it's public release time!

Changelog since the last release:

New: 
 - New dream scene (Sami)
- You can trade the photo with Lina
- Haily will now send you a special tool to help your mission on saturday morning (Automatic scene) if you have the right codename
- You can now report in to Haily on saturday, either at night or midnight.
- Haily can now send you your choice of one of two "useful" items on sunday morning if requested (Automatic scene)
- Haily can give you a small quest to do with Alex, this can be handled in the forest interaction
- You can hypnotise Jenny (And anyone else present) at the garden if she has been corrupted
- If you are having trouble using the pocket watch, perhaps Cassidy can help? She likes yoga and energy and stuff?

Changes:
- Special stats now have a unique down icon in the guide instead of having a negative symbol
- Alex now doesn't reference it being her first "oral adventure" if it is not her first "oral adventure" during the moisturizer scene
- Debug unlocks for corruption levels are now level specific instead of all at once
- Haily's phone number is now kept permanently after you get it from Carla - Haily's C0 Scene can be accessed in more places
- Access to a super double secret scene has been temporarily removed pending testing (Bug issues)

Bug Fixes:
- Several minor variable name errors fixed
- Haily's love counter no longer shows Lina's love
- A missing chunk of Haily's scene is now included in the guide
- Fixed Lin's leg massage scene not ending immediately when it should
- An issue where it will load your save into a specific scene regardless of where you are was resolved
- A multitude of small guide fixes

Files

CabinByTheLake-0.07d-pc.zip 241 MB
Apr 22, 2022
CabinByTheLake-0.07d-mac.zip 206 MB
Apr 22, 2022
nunu.cabinbythelake-704-universal-release.apk 222 MB
Apr 22, 2022

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